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authorWenjing Liu <wenjing.liu@amd.com>2023-07-22 15:45:00 -0400
committerAlex Deucher <alexander.deucher@amd.com>2023-08-07 17:14:08 -0400
commit460ea8980511c01c1551012b9a6ec6a06d02da59 (patch)
treeb010c8086c23a97b6b7f34d2890ac978b84c47b2 /drivers/gpu/drm/amd/display/dc/inc/resource.h
parentca030d83f53bbe8cadfaf928d170078213749624 (diff)
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drm/amd/display: update add plane to context logic with a new algorithm
[why] Preivous algorithm for finding an optimal idle pipe for a new plane was implemented to handle dynamic pipe allocation when MPO plane moves from one ODM slice to the other. Now pipe allocation is more static so it no longer depends on the MPO plane's position. We are simplifying our logic and remove unnecessary handling in our code. [how] Apply a new simplified version of pipe resource allocation logic to reduce unnecessary flip delay caused by swapping secondary dpp pipe to other MPC blending tree. Reviewed-by: Jun Lei <jun.lei@amd.com> Acked-by: Tom Chung <chiahsuan.chung@amd.com> Signed-off-by: Wenjing Liu <wenjing.liu@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/inc/resource.h')
-rw-r--r--drivers/gpu/drm/amd/display/dc/inc/resource.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/inc/resource.h b/drivers/gpu/drm/amd/display/dc/inc/resource.h
index eaeb684c8a48..6ac6680711ff 100644
--- a/drivers/gpu/drm/amd/display/dc/inc/resource.h
+++ b/drivers/gpu/drm/amd/display/dc/inc/resource.h
@@ -153,11 +153,17 @@ bool resource_attach_surfaces_to_context(
struct dc_state *context,
const struct resource_pool *pool);
-struct pipe_ctx *find_idle_secondary_pipe(
+struct pipe_ctx *find_idle_secondary_pipe_legacy(
struct resource_context *res_ctx,
const struct resource_pool *pool,
const struct pipe_ctx *primary_pipe);
+struct pipe_ctx *find_optimal_idle_pipe_as_secondary_dpp_pipe(
+ const struct resource_context *cur_res_ctx,
+ struct resource_context *new_res_ctx,
+ const struct resource_pool *pool,
+ const struct pipe_ctx *new_pri);
+
bool resource_validate_attach_surfaces(
const struct dc_validation_set set[],
int set_count,