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authorWenjing Liu <wenjing.liu@amd.com>2023-07-20 12:30:29 -0400
committerAlex Deucher <alexander.deucher@amd.com>2023-08-07 17:14:08 -0400
commitca030d83f53bbe8cadfaf928d170078213749624 (patch)
tree2c836be34f14f43bf8a565734d63930d5e7efdf5 /drivers/gpu/drm/amd/display/dc/inc/resource.h
parente75b965e9aacb53ed30fadb5bed7f92fb75fe9f4 (diff)
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drm/amd/display: always acquire MPO pipe for every blending tree
[why] We only acquire MPO pipe for blending tree where the plane clip will be rendered. If an MPO plane is outside current ODM slice rect, we will skip pipe allocation. With new programming policy we want to allocate pipes for every ODM slice blending tree even for those whose ODM slice rect doesn't intersect with plane clip. This is aligned with DML validation so the pipe topology is programmed independently from the plane's position and dst plane size. [how] - Remove the logic to allocate pipe only when the MPO plane intersects with ODM slice and replace with the new logic to always allocate pipes. - Remove the logic to tear down ODM configuration in favor for supporting secondary MPO planes. - Remove the logic to use full update when MPO goes accross ODM slice boundary. Reviewed-by: Jun Lei <jun.lei@amd.com> Acked-by: Tom Chung <chiahsuan.chung@amd.com> Signed-off-by: Wenjing Liu <wenjing.liu@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/inc/resource.h')
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