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authorAndreas Gruenbacher <agruenba@redhat.com>2023-01-23 18:58:27 +0100
committerAndreas Gruenbacher <agruenba@redhat.com>2023-01-27 15:55:48 +0100
commit9ffa18884cceb2e5731e422140fad06292de0577 (patch)
tree46a9312352bb91d1f8f6d41da5be6e7b456f2057 /drivers
parent63510d9f2f6e6337960499a3d72d5a457b19c287 (diff)
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gfs2: gl_object races fix
Function glock_clear_object() checks if the specified glock is still pointing at the right object and clears the gl_object pointer. To handle the case of incompletely constructed inodes, glock_clear_object() also allows gl_object to be NULL. However, in the teardown case, when iget_failed() is called and the inode is removed from the inode hash, by the time we get to the glock_clear_object() calls in gfs2_put_super() and its helpers, we don't have exclusion against concurrent gfs2_inode_lookup() and gfs2_create_inode() calls, and the inode and iopen glocks may already be pointing at another inode, so the checks in glock_clear_object() are incorrect. To better handle this case, always completely disassociate an inode from its glocks before tearing it down. In addition, get rid of a duplicate glock_clear_object() call in gfs2_evict_inode(). That way, glock_clear_object() will only ever be called when the glock points at the current inode, and the NULL check in glock_clear_object() can be removed. Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
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