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author | Dave Airlie <airlied@redhat.com> | 2023-05-12 05:32:36 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2023-05-12 05:32:36 +1000 |
commit | dc49c3b1d463a99fb529d2a69cc0e2270d6cb27e (patch) | |
tree | eb8fcf729b3e449446439458204545ead8de374c /drivers/gpu/drm/drm_fb_helper.c | |
parent | ac9a78681b921877518763ba0e89202254349d1b (diff) | |
parent | 2da5bffe9eaa5819a868e8eaaa11b3fd0f16a691 (diff) | |
download | linux-dc49c3b1d463a99fb529d2a69cc0e2270d6cb27e.tar.gz linux-dc49c3b1d463a99fb529d2a69cc0e2270d6cb27e.tar.bz2 linux-dc49c3b1d463a99fb529d2a69cc0e2270d6cb27e.zip |
Merge tag 'drm-misc-fixes-2023-05-11' of git://anongit.freedesktop.org/drm/drm-misc into drm-fixes
drm-misc-fixes for v6.4-rc2:
- More DSC macro fixes.
- Small mipi-dsi fix.
- Scheduler timeout handling fix.
---
drm-misc-fixes for v6.4-rc1:
- Fix DSC macros.
- Fix VESA format for simplefb.
- Prohibit potential out-of-bounds access in generic fbdev emulation.
- Improve AST2500+ compat on ARM.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/b34135e3-2651-4e0a-a776-9b047882b1b2@linux.intel.com
Diffstat (limited to 'drivers/gpu/drm/drm_fb_helper.c')
-rw-r--r-- | drivers/gpu/drm/drm_fb_helper.c | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c index 64458982be40..6bb1b8b27d7a 100644 --- a/drivers/gpu/drm/drm_fb_helper.c +++ b/drivers/gpu/drm/drm_fb_helper.c @@ -641,19 +641,27 @@ static void drm_fb_helper_damage(struct drm_fb_helper *helper, u32 x, u32 y, static void drm_fb_helper_memory_range_to_clip(struct fb_info *info, off_t off, size_t len, struct drm_rect *clip) { + u32 line_length = info->fix.line_length; + u32 fb_height = info->var.yres; off_t end = off + len; u32 x1 = 0; - u32 y1 = off / info->fix.line_length; + u32 y1 = off / line_length; u32 x2 = info->var.xres; - u32 y2 = DIV_ROUND_UP(end, info->fix.line_length); + u32 y2 = DIV_ROUND_UP(end, line_length); + + /* Don't allow any of them beyond the bottom bound of display area */ + if (y1 > fb_height) + y1 = fb_height; + if (y2 > fb_height) + y2 = fb_height; if ((y2 - y1) == 1) { /* * We've only written to a single scanline. Try to reduce * the number of horizontal pixels that need an update. */ - off_t bit_off = (off % info->fix.line_length) * 8; - off_t bit_end = (end % info->fix.line_length) * 8; + off_t bit_off = (off % line_length) * 8; + off_t bit_end = (end % line_length) * 8; x1 = bit_off / info->var.bits_per_pixel; x2 = DIV_ROUND_UP(bit_end, info->var.bits_per_pixel); |