diff options
Diffstat (limited to 'drivers/gpu/drm/scheduler')
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_entity.c | 140 | ||||
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_fence.c | 62 | ||||
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_main.c | 199 |
3 files changed, 271 insertions, 130 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index 79554aa4dbb1..27e1573af96e 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -45,8 +45,14 @@ * @guilty: atomic_t set to 1 when a job on this queue * is found to be guilty causing a timeout * - * Note: the sched_list should have at least one element to schedule - * the entity + * Note that the &sched_list must have at least one element to schedule the entity. + * + * For changing @priority later on at runtime see + * drm_sched_entity_set_priority(). For changing the set of schedulers + * @sched_list at runtime see drm_sched_entity_modify_sched(). + * + * An entity is cleaned up by callind drm_sched_entity_fini(). See also + * drm_sched_entity_destroy(). * * Returns 0 on success or a negative error code on failure. */ @@ -92,6 +98,11 @@ EXPORT_SYMBOL(drm_sched_entity_init); * @sched_list: the list of new drm scheds which will replace * existing entity->sched_list * @num_sched_list: number of drm sched in sched_list + * + * Note that this must be called under the same common lock for @entity as + * drm_sched_job_arm() and drm_sched_entity_push_job(), or the driver needs to + * guarantee through some other means that this is never called while new jobs + * can be pushed to @entity. */ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, struct drm_gpu_scheduler **sched_list, @@ -104,13 +115,6 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, } EXPORT_SYMBOL(drm_sched_entity_modify_sched); -/** - * drm_sched_entity_is_idle - Check if entity is idle - * - * @entity: scheduler entity - * - * Returns true if the entity does not have any unscheduled jobs. - */ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) { rmb(); /* for list_empty to work without lock */ @@ -123,13 +127,7 @@ static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity) return false; } -/** - * drm_sched_entity_is_ready - Check if entity is ready - * - * @entity: scheduler entity - * - * Return true if entity could provide a job. - */ +/* Return true if entity could provide a job. */ bool drm_sched_entity_is_ready(struct drm_sched_entity *entity) { if (spsc_queue_peek(&entity->job_queue) == NULL) @@ -192,14 +190,7 @@ long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout) } EXPORT_SYMBOL(drm_sched_entity_flush); -/** - * drm_sched_entity_kill_jobs_cb - helper for drm_sched_entity_kill_jobs - * - * @f: signaled fence - * @cb: our callback structure - * - * Signal the scheduler finished fence when the entity in question is killed. - */ +/* Signal the scheduler finished fence when the entity in question is killed. */ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, struct dma_fence_cb *cb) { @@ -211,14 +202,19 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f, job->sched->ops->free_job(job); } -/** - * drm_sched_entity_kill_jobs - Make sure all remaining jobs are killed - * - * @entity: entity which is cleaned up - * - * Makes sure that all remaining jobs in an entity are killed before it is - * destroyed. - */ +static struct dma_fence * +drm_sched_job_dependency(struct drm_sched_job *job, + struct drm_sched_entity *entity) +{ + if (!xa_empty(&job->dependencies)) + return xa_erase(&job->dependencies, job->last_dependency++); + + if (job->sched->ops->dependency) + return job->sched->ops->dependency(job, entity); + + return NULL; +} + static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity) { struct drm_sched_job *job; @@ -229,7 +225,7 @@ static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity) struct drm_sched_fence *s_fence = job->s_fence; /* Wait for all dependencies to avoid data corruptions */ - while ((f = job->sched->ops->dependency(job, entity))) + while ((f = drm_sched_job_dependency(job, entity))) dma_fence_wait(f, false); drm_sched_fence_scheduled(s_fence); @@ -260,9 +256,11 @@ static void drm_sched_entity_kill_jobs(struct drm_sched_entity *entity) * * @entity: scheduler entity * - * This should be called after @drm_sched_entity_do_release. It goes over the - * entity and signals all jobs with an error code if the process was killed. + * Cleanups up @entity which has been initialized by drm_sched_entity_init(). * + * If there are potentially job still in flight or getting newly queued + * drm_sched_entity_flush() must be called first. This function then goes over + * the entity and signals all jobs with an error code if the process was killed. */ void drm_sched_entity_fini(struct drm_sched_entity *entity) { @@ -302,10 +300,10 @@ EXPORT_SYMBOL(drm_sched_entity_fini); /** * drm_sched_entity_destroy - Destroy a context entity - * * @entity: scheduler entity * - * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup() + * Calls drm_sched_entity_flush() and drm_sched_entity_fini() as a + * convenience wrapper. */ void drm_sched_entity_destroy(struct drm_sched_entity *entity) { @@ -314,9 +312,7 @@ void drm_sched_entity_destroy(struct drm_sched_entity *entity) } EXPORT_SYMBOL(drm_sched_entity_destroy); -/* - * drm_sched_entity_clear_dep - callback to clear the entities dependency - */ +/* drm_sched_entity_clear_dep - callback to clear the entities dependency */ static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb) { @@ -358,11 +354,7 @@ void drm_sched_entity_set_priority(struct drm_sched_entity *entity, } EXPORT_SYMBOL(drm_sched_entity_set_priority); -/** - * drm_sched_entity_add_dependency_cb - add callback for the entities dependency - * - * @entity: entity with dependency - * +/* * Add a callback to the current dependency of the entity to wake up the * scheduler when the entity becomes available. */ @@ -410,16 +402,8 @@ static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity) return false; } -/** - * drm_sched_entity_pop_job - get a ready to be scheduled job from the entity - * - * @entity: entity to get the job from - * - * Process all dependencies and try to get one job from the entities queue. - */ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) { - struct drm_gpu_scheduler *sched = entity->rq->sched; struct drm_sched_job *sched_job; sched_job = to_drm_sched_job(spsc_queue_peek(&entity->job_queue)); @@ -427,7 +411,7 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) return NULL; while ((entity->dependency = - sched->ops->dependency(sched_job, entity))) { + drm_sched_job_dependency(sched_job, entity))) { trace_drm_sched_job_wait_dep(sched_job, entity->dependency); if (drm_sched_entity_add_dependency_cb(entity)) @@ -439,30 +423,45 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity) dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED); dma_fence_put(entity->last_scheduled); + entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished); + /* + * If the queue is empty we allow drm_sched_entity_select_rq() to + * locklessly access ->last_scheduled. This only works if we set the + * pointer before we dequeue and if we a write barrier here. + */ + smp_wmb(); + spsc_queue_pop(&entity->job_queue); return sched_job; } -/** - * drm_sched_entity_select_rq - select a new rq for the entity - * - * @entity: scheduler entity - * - * Check all prerequisites and select a new rq for the entity for load - * balancing. - */ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) { struct dma_fence *fence; struct drm_gpu_scheduler *sched; struct drm_sched_rq *rq; - if (spsc_queue_count(&entity->job_queue) || !entity->sched_list) + /* single possible engine and already selected */ + if (!entity->sched_list) return; - fence = READ_ONCE(entity->last_scheduled); + /* queue non-empty, stay on the same engine */ + if (spsc_queue_count(&entity->job_queue)) + return; + + /* + * Only when the queue is empty are we guaranteed that the scheduler + * thread cannot change ->last_scheduled. To enforce ordering we need + * a read barrier here. See drm_sched_entity_pop_job() for the other + * side. + */ + smp_rmb(); + + fence = entity->last_scheduled; + + /* stay on the same engine if the previous job hasn't finished */ if (fence && !dma_fence_is_signaled(fence)) return; @@ -481,19 +480,18 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) /** * drm_sched_entity_push_job - Submit a job to the entity's job queue - * * @sched_job: job to submit - * @entity: scheduler entity * - * Note: To guarantee that the order of insertion to queue matches - * the job's fence sequence number this function should be - * called with drm_sched_job_init under common lock. + * Note: To guarantee that the order of insertion to queue matches the job's + * fence sequence number this function should be called with drm_sched_job_arm() + * under common lock for the struct drm_sched_entity that was set up for + * @sched_job in drm_sched_job_init(). * * Returns 0 for success, negative error code otherwise. */ -void drm_sched_entity_push_job(struct drm_sched_job *sched_job, - struct drm_sched_entity *entity) +void drm_sched_entity_push_job(struct drm_sched_job *sched_job) { + struct drm_sched_entity *entity = sched_job->entity; bool first; trace_drm_sched_job(sched_job, entity); diff --git a/drivers/gpu/drm/scheduler/sched_fence.c b/drivers/gpu/drm/scheduler/sched_fence.c index 69de2c76731f..7fd869520ef2 100644 --- a/drivers/gpu/drm/scheduler/sched_fence.c +++ b/drivers/gpu/drm/scheduler/sched_fence.c @@ -50,26 +50,12 @@ static void __exit drm_sched_fence_slab_fini(void) void drm_sched_fence_scheduled(struct drm_sched_fence *fence) { - int ret = dma_fence_signal(&fence->scheduled); - - if (!ret) - DMA_FENCE_TRACE(&fence->scheduled, - "signaled from irq context\n"); - else - DMA_FENCE_TRACE(&fence->scheduled, - "was already signaled\n"); + dma_fence_signal(&fence->scheduled); } void drm_sched_fence_finished(struct drm_sched_fence *fence) { - int ret = dma_fence_signal(&fence->finished); - - if (!ret) - DMA_FENCE_TRACE(&fence->finished, - "signaled from irq context\n"); - else - DMA_FENCE_TRACE(&fence->finished, - "was already signaled\n"); + dma_fence_signal(&fence->finished); } static const char *drm_sched_fence_get_driver_name(struct dma_fence *fence) @@ -83,19 +69,28 @@ static const char *drm_sched_fence_get_timeline_name(struct dma_fence *f) return (const char *)fence->sched->name; } +static void drm_sched_fence_free_rcu(struct rcu_head *rcu) +{ + struct dma_fence *f = container_of(rcu, struct dma_fence, rcu); + struct drm_sched_fence *fence = to_drm_sched_fence(f); + + if (!WARN_ON_ONCE(!fence)) + kmem_cache_free(sched_fence_slab, fence); +} + /** - * drm_sched_fence_free - free up the fence memory + * drm_sched_fence_free - free up an uninitialized fence * - * @rcu: RCU callback head + * @fence: fence to free * - * Free up the fence memory after the RCU grace period. + * Free up the fence memory. Should only be used if drm_sched_fence_init() + * has not been called yet. */ -static void drm_sched_fence_free(struct rcu_head *rcu) +void drm_sched_fence_free(struct drm_sched_fence *fence) { - struct dma_fence *f = container_of(rcu, struct dma_fence, rcu); - struct drm_sched_fence *fence = to_drm_sched_fence(f); - - kmem_cache_free(sched_fence_slab, fence); + /* This function should not be called if the fence has been initialized. */ + if (!WARN_ON_ONCE(fence->sched)) + kmem_cache_free(sched_fence_slab, fence); } /** @@ -111,7 +106,7 @@ static void drm_sched_fence_release_scheduled(struct dma_fence *f) struct drm_sched_fence *fence = to_drm_sched_fence(f); dma_fence_put(fence->parent); - call_rcu(&fence->finished.rcu, drm_sched_fence_free); + call_rcu(&fence->finished.rcu, drm_sched_fence_free_rcu); } /** @@ -152,27 +147,32 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f) } EXPORT_SYMBOL(to_drm_sched_fence); -struct drm_sched_fence *drm_sched_fence_create(struct drm_sched_entity *entity, - void *owner) +struct drm_sched_fence *drm_sched_fence_alloc(struct drm_sched_entity *entity, + void *owner) { struct drm_sched_fence *fence = NULL; - unsigned seq; fence = kmem_cache_zalloc(sched_fence_slab, GFP_KERNEL); if (fence == NULL) return NULL; fence->owner = owner; - fence->sched = entity->rq->sched; spin_lock_init(&fence->lock); + return fence; +} + +void drm_sched_fence_init(struct drm_sched_fence *fence, + struct drm_sched_entity *entity) +{ + unsigned seq; + + fence->sched = entity->rq->sched; seq = atomic_inc_return(&entity->fence_seq); dma_fence_init(&fence->scheduled, &drm_sched_fence_ops_scheduled, &fence->lock, entity->fence_context, seq); dma_fence_init(&fence->finished, &drm_sched_fence_ops_finished, &fence->lock, entity->fence_context + 1, seq); - - return fence; } module_init(drm_sched_fence_slab_init); diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 67382621b429..042c16b5d54a 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -48,9 +48,11 @@ #include <linux/wait.h> #include <linux/sched.h> #include <linux/completion.h> +#include <linux/dma-resv.h> #include <uapi/linux/sched/types.h> #include <drm/drm_print.h> +#include <drm/drm_gem.h> #include <drm/gpu_scheduler.h> #include <drm/spsc_queue.h> @@ -564,7 +566,6 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext); /** * drm_sched_job_init - init a scheduler job - * * @job: scheduler job to init * @entity: scheduler entity to use * @owner: job owner for debugging @@ -572,43 +573,193 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext); * Refer to drm_sched_entity_push_job() documentation * for locking considerations. * + * Drivers must make sure drm_sched_job_cleanup() if this function returns + * successfully, even when @job is aborted before drm_sched_job_arm() is called. + * + * WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware + * has died, which can mean that there's no valid runqueue for a @entity. + * This function returns -ENOENT in this case (which probably should be -EIO as + * a more meanigful return value). + * * Returns 0 for success, negative error code otherwise. */ int drm_sched_job_init(struct drm_sched_job *job, struct drm_sched_entity *entity, void *owner) { - struct drm_gpu_scheduler *sched; - drm_sched_entity_select_rq(entity); if (!entity->rq) return -ENOENT; - sched = entity->rq->sched; - - job->sched = sched; job->entity = entity; - job->s_priority = entity->rq - sched->sched_rq; - job->s_fence = drm_sched_fence_create(entity, owner); + job->s_fence = drm_sched_fence_alloc(entity, owner); if (!job->s_fence) return -ENOMEM; - job->id = atomic64_inc_return(&sched->job_id_count); INIT_LIST_HEAD(&job->list); + xa_init_flags(&job->dependencies, XA_FLAGS_ALLOC); + return 0; } EXPORT_SYMBOL(drm_sched_job_init); /** - * drm_sched_job_cleanup - clean up scheduler job resources + * drm_sched_job_arm - arm a scheduler job for execution + * @job: scheduler job to arm + * + * This arms a scheduler job for execution. Specifically it initializes the + * &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv + * or other places that need to track the completion of this job. + * + * Refer to drm_sched_entity_push_job() documentation for locking + * considerations. + * + * This can only be called if drm_sched_job_init() succeeded. + */ +void drm_sched_job_arm(struct drm_sched_job *job) +{ + struct drm_gpu_scheduler *sched; + struct drm_sched_entity *entity = job->entity; + + BUG_ON(!entity); + + sched = entity->rq->sched; + + job->sched = sched; + job->s_priority = entity->rq - sched->sched_rq; + job->id = atomic64_inc_return(&sched->job_id_count); + + drm_sched_fence_init(job->s_fence, job->entity); +} +EXPORT_SYMBOL(drm_sched_job_arm); + +/** + * drm_sched_job_add_dependency - adds the fence as a job dependency + * @job: scheduler job to add the dependencies to + * @fence: the dma_fence to add to the list of dependencies. + * + * Note that @fence is consumed in both the success and error cases. + * + * Returns: + * 0 on success, or an error on failing to expand the array. + */ +int drm_sched_job_add_dependency(struct drm_sched_job *job, + struct dma_fence *fence) +{ + struct dma_fence *entry; + unsigned long index; + u32 id = 0; + int ret; + + if (!fence) + return 0; + + /* Deduplicate if we already depend on a fence from the same context. + * This lets the size of the array of deps scale with the number of + * engines involved, rather than the number of BOs. + */ + xa_for_each(&job->dependencies, index, entry) { + if (entry->context != fence->context) + continue; + + if (dma_fence_is_later(fence, entry)) { + dma_fence_put(entry); + xa_store(&job->dependencies, index, fence, GFP_KERNEL); + } else { + dma_fence_put(fence); + } + return 0; + } + + ret = xa_alloc(&job->dependencies, &id, fence, xa_limit_32b, GFP_KERNEL); + if (ret != 0) + dma_fence_put(fence); + + return ret; +} +EXPORT_SYMBOL(drm_sched_job_add_dependency); + +/** + * drm_sched_job_add_implicit_dependencies - adds implicit dependencies as job + * dependencies + * @job: scheduler job to add the dependencies to + * @obj: the gem object to add new dependencies from. + * @write: whether the job might write the object (so we need to depend on + * shared fences in the reservation object). * + * This should be called after drm_gem_lock_reservations() on your array of + * GEM objects used in the job but before updating the reservations with your + * own fences. + * + * Returns: + * 0 on success, or an error on failing to expand the array. + */ +int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, + struct drm_gem_object *obj, + bool write) +{ + int ret; + struct dma_fence **fences; + unsigned int i, fence_count; + + if (!write) { + struct dma_fence *fence = dma_resv_get_excl_unlocked(obj->resv); + + return drm_sched_job_add_dependency(job, fence); + } + + ret = dma_resv_get_fences(obj->resv, NULL, &fence_count, &fences); + if (ret || !fence_count) + return ret; + + for (i = 0; i < fence_count; i++) { + ret = drm_sched_job_add_dependency(job, fences[i]); + if (ret) + break; + } + + for (; i < fence_count; i++) + dma_fence_put(fences[i]); + kfree(fences); + return ret; +} +EXPORT_SYMBOL(drm_sched_job_add_implicit_dependencies); + + +/** + * drm_sched_job_cleanup - clean up scheduler job resources * @job: scheduler job to clean up + * + * Cleans up the resources allocated with drm_sched_job_init(). + * + * Drivers should call this from their error unwind code if @job is aborted + * before drm_sched_job_arm() is called. + * + * After that point of no return @job is committed to be executed by the + * scheduler, and this function should be called from the + * &drm_sched_backend_ops.free_job callback. */ void drm_sched_job_cleanup(struct drm_sched_job *job) { - dma_fence_put(&job->s_fence->finished); + struct dma_fence *fence; + unsigned long index; + + if (kref_read(&job->s_fence->finished.refcount)) { + /* drm_sched_job_arm() has been called */ + dma_fence_put(&job->s_fence->finished); + } else { + /* aborted job before committing to run it */ + drm_sched_fence_free(job->s_fence); + } + job->s_fence = NULL; + + xa_for_each(&job->dependencies, index, fence) { + dma_fence_put(fence); + } + xa_destroy(&job->dependencies); + } EXPORT_SYMBOL(drm_sched_job_cleanup); @@ -676,15 +827,6 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) { struct drm_sched_job *job, *next; - /* - * Don't destroy jobs while the timeout worker is running OR thread - * is being parked and hence assumed to not touch pending_list - */ - if ((sched->timeout != MAX_SCHEDULE_TIMEOUT && - !cancel_delayed_work(&sched->work_tdr)) || - kthread_should_park()) - return NULL; - spin_lock(&sched->job_list_lock); job = list_first_entry_or_null(&sched->pending_list, @@ -693,17 +835,21 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched) if (job && dma_fence_is_signaled(&job->s_fence->finished)) { /* remove job from pending_list */ list_del_init(&job->list); + + /* cancel this job's TO timer */ + cancel_delayed_work(&sched->work_tdr); /* make the scheduled timestamp more accurate */ next = list_first_entry_or_null(&sched->pending_list, typeof(*next), list); - if (next) + + if (next) { next->s_fence->scheduled.timestamp = job->s_fence->finished.timestamp; - + /* start TO timer for next job */ + drm_sched_start_timeout(sched); + } } else { job = NULL; - /* queue timeout for next job */ - drm_sched_start_timeout(sched); } spin_unlock(&sched->job_list_lock); @@ -791,11 +937,8 @@ static int drm_sched_main(void *param) (entity = drm_sched_select_entity(sched))) || kthread_should_stop()); - if (cleanup_job) { + if (cleanup_job) sched->ops->free_job(cleanup_job); - /* queue timeout for next job */ - drm_sched_start_timeout(sched); - } if (!entity) continue; |