diff options
Diffstat (limited to 'drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c')
-rw-r--r-- | drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c | 59 |
1 files changed, 48 insertions, 11 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c index 2223179ff28b..c0e3e9108fc7 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c @@ -732,32 +732,69 @@ static int eb_reserve(struct i915_execbuffer *eb) bool unpinned; /* - * Attempt to pin all of the buffers into the GTT. - * This is done in 2 phases: + * We have one more buffers that we couldn't bind, which could be due to + * various reasons. To resolve this we have 4 passes, with every next + * level turning the screws tighter: * - * 1. Unbind all objects that do not match the GTT constraints for - * the execbuffer (fenceable, mappable, alignment etc). - * 2. Bind new objects. + * 0. Unbind all objects that do not match the GTT constraints for the + * execbuffer (fenceable, mappable, alignment etc). Bind all new + * objects. This avoids unnecessary unbinding of later objects in order + * to make room for the earlier objects *unless* we need to defragment. * - * This avoid unnecessary unbinding of later objects in order to make - * room for the earlier objects *unless* we need to defragment. + * 1. Reorder the buffers, where objects with the most restrictive + * placement requirements go first (ignoring fixed location buffers for + * now). For example, objects needing the mappable aperture (the first + * 256M of GTT), should go first vs objects that can be placed just + * about anywhere. Repeat the previous pass. * - * Defragmenting is skipped if all objects are pinned at a fixed location. + * 2. Consider buffers that are pinned at a fixed location. Also try to + * evict the entire VM this time, leaving only objects that we were + * unable to lock. Try again to bind the buffers. (still using the new + * buffer order). + * + * 3. We likely have object lock contention for one or more stubborn + * objects in the VM, for which we need to evict to make forward + * progress (perhaps we are fighting the shrinker?). When evicting the + * VM this time around, anything that we can't lock we now track using + * the busy_bo, using the full lock (after dropping the vm->mutex to + * prevent deadlocks), instead of trylock. We then continue to evict the + * VM, this time with the stubborn object locked, which we can now + * hopefully unbind (if still bound in the VM). Repeat until the VM is + * evicted. Finally we should be able bind everything. */ - for (pass = 0; pass <= 2; pass++) { + for (pass = 0; pass <= 3; pass++) { int pin_flags = PIN_USER | PIN_VALIDATE; if (pass == 0) pin_flags |= PIN_NONBLOCK; if (pass >= 1) - unpinned = eb_unbind(eb, pass == 2); + unpinned = eb_unbind(eb, pass >= 2); if (pass == 2) { err = mutex_lock_interruptible(&eb->context->vm->mutex); if (!err) { - err = i915_gem_evict_vm(eb->context->vm, &eb->ww); + err = i915_gem_evict_vm(eb->context->vm, &eb->ww, NULL); + mutex_unlock(&eb->context->vm->mutex); + } + if (err) + return err; + } + + if (pass == 3) { +retry: + err = mutex_lock_interruptible(&eb->context->vm->mutex); + if (!err) { + struct drm_i915_gem_object *busy_bo = NULL; + + err = i915_gem_evict_vm(eb->context->vm, &eb->ww, &busy_bo); mutex_unlock(&eb->context->vm->mutex); + if (err && busy_bo) { + err = i915_gem_object_lock(busy_bo, &eb->ww); + i915_gem_object_put(busy_bo); + if (!err) + goto retry; + } } if (err) return err; |